Oak
2GB RAM
Up to 10 players
Perfect for trying things out with a few friends.
$3/ month
- 10 GB NVMe storage
- 0.5 vCPU
- No backups
- Free subdomain + DDoS
Your server runs on YetiServer — our own Minecraft server core, written from scratch in Rust. Multi-threaded, no GC stutter, online in about thirty seconds.
From $3/month·No setup fee·Cancel anytime

Because YetiServer needs so much less memory than a JVM, every tier holds more players than the same money buys elsewhere.
2GB RAM
Up to 10 players
Perfect for trying things out with a few friends.
$3/ month
3GB RAM
Up to 20 players
Room for plugins and a growing community.
$6/ month
4GB RAM
Up to 30 players
Extra memory for modpacks and busy SMPs.
$9/ month
12GB RAM
Up to 80 players
Heavy modpacks and large communities, with room to spare.
$33/ month
Every other host is running the same Paper jar on the same JVM, competing on how much RAM they throw at it. YetiServer is our own Minecraft implementation, written from scratch in Rust — so the lag your players blame on their wifi simply isn't generated.
Worldgen, lighting and entity ticks run across every core on the box instead of queueing behind one main thread.
Rust frees memory deterministically. There is no stop-the-world GC to freeze the server mid-tick when a player loads new terrain.
No JVM heap to over-allocate. A world that needs 6GB on Paper comfortably fits in the memory a Cobble plan gives you.
Console, players, files, worlds, backups, plugins and your webstore — no separate billing portal, no FTP client, no support ticket to restart a server.
Pick a plan, claim a subdomain, and the node provisions and boots your server while you are still on the page.
Every server gets yourname.yetihosting.net with DNS handled for you. Bring your own domain whenever you want.
Sell ranks and kits straight from your panel with Stripe payouts to your own account. No third-party store to wire up.
Browse, edit and upload directly in the browser. Change server.properties, drop in a datapack, restart — all in one tab.
Scheduled snapshots of your whole world, restorable in one click. Griefed overnight? Rewind and carry on.
Attack traffic is dropped upstream before it reaches your node, so a botnet cannot decide when your community goes offline.
Yes. YetiServer is our default because it is dramatically faster, and it runs its own plugin API. If your community depends on a specific Bukkit or Fabric mod that has not been ported yet, you can switch the server to Paper, Purpur, Fabric or Forge from the Software tab at any time — the plan and the world stay exactly as they are.
Upload it in the file manager and restart. Worlds are stored in the standard Anvil format, so anything exported from another host, a realm, or your own singleplayer save drops straight in.
Servers track the newest release automatically — currently 26.2 — and you can pin an older version per server from the panel if your plugins need one.
The player counts on each plan are guidelines for a vanilla-ish server on YetiServer, which uses far less memory per player than a Java server does. Heavy modpacks, big redstone or lots of loaded chunks will lower it — and you can move up a tier at any time without migrating anything.
Change tier from the billing page and the extra RAM, disk and CPU apply on the next restart. Your world, plugins, players and address are untouched — there is nothing to migrate.
Every plan is month-to-month with no contract or setup fee, managed from the panel. Cancel whenever you like and the server suspends at the end of the period rather than vanishing, so your files are still there if you come back.
Pick a plan, claim an address, and start playing. No setup fee, no contract, nothing to configure.