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Powered by YetiServer · built in Rust

Minecraft Server Hosting
without the Java lag.

Your server runs on YetiServer — our own Minecraft server core, written from scratch in Rust. Multi-threaded, no GC stutter, online in about thirty seconds.

From $3/month·No setup fee·Cancel anytime

  • Live in ~30 seconds
  • DDoS protection
  • 99.9% uptime target
  • One-click plugins
  • Free subdomain
  • Webstore included
The Yeti Hosting mascot as a blocky Minecraft character with a diamond pickaxe, in a sunlit snowy village
64players online
Plans

Choose your plan

Because YetiServer needs so much less memory than a JVM, every tier holds more players than the same money buys elsewhere.

  • Oak

    2GB RAM

    Up to 10 players

    Perfect for trying things out with a few friends.

    $3/ month

    • 10 GB NVMe storage
    • 0.5 vCPU
    • No backups
    • Free subdomain + DDoS
    Get Oak
  • Cobble

    3GB RAM

    Up to 20 players

    Room for plugins and a growing community.

    $6/ month

    • 25 GB NVMe storage
    • 1 vCPU
    • 1 backup
    • Free subdomain + DDoS
    Get Cobble
  • Diamond

    12GB RAM

    Up to 80 players

    Heavy modpacks and large communities, with room to spare.

    $33/ month

    • 75 GB NVMe storage
    • 4 vCPU
    • 10 backups
    • Free subdomain + DDoS
    Get Diamond
Secure monthly payments via Stripe · cancel anytimePlayer counts are guidelines — see the FAQ. Need more than Diamond? Get in touch.
The difference

We didn't tune a Java server. We replaced it.

Every other host is running the same Paper jar on the same JVM, competing on how much RAM they throw at it. YetiServer is our own Minecraft implementation, written from scratch in Rust — so the lag your players blame on their wifi simply isn't generated.

  • Chunks generate in parallel

    Worldgen, lighting and entity ticks run across every core on the box instead of queueing behind one main thread.

  • No garbage collector, no pauses

    Rust frees memory deterministically. There is no stop-the-world GC to freeze the server mid-tick when a player loads new terrain.

  • A fraction of the RAM

    No JVM heap to over-allocate. A world that needs 6GB on Paper comfortably fits in the memory a Cobble plan gives you.

Tick time · 20 tickslower is better
Paper on the JVMworst tick 186ms
YetiServerworst tick 12ms
50ms budget (20 TPS)GC pauseWithin budget
The control panel

Everything your server does, in one tab

Console, players, files, worlds, backups, plugins and your webstore — no separate billing portal, no FTP client, no support ticket to restart a server.

yetihosting.net/panel/skyblock-smp
skyblock.yetihosting.net
[12:04:01] Starting YetiServer (rust 1.84 · 12 threads)
[12:04:01] Loading world 'overworld' · seed -4207326404689759
[12:04:01] Preparing spawn area on 8 worker threads
[12:04:02] Generated 1024 chunks in 812ms
[12:04:02] Done (1.31s)! For help, type "help"
[12:04:09] Steve joined the game
[12:04:11] Alex joined the game
[12:04:14] > tps
[12:04:14] TPS: 20.00, 20.00, 20.00 (1m, 5m, 15m)
[12:04:14] Memory: 412MB / 4096MB · 0 GC pauses
Included as standard

No add-ons, no upsells

  • Live in about 30 seconds

    Pick a plan, claim a subdomain, and the node provisions and boots your server while you are still on the page.

  • A real address, free

    Every server gets yourname.yetihosting.net with DNS handled for you. Bring your own domain whenever you want.

  • Webstore built in

    Sell ranks and kits straight from your panel with Stripe payouts to your own account. No third-party store to wire up.

  • Files, not FTP

    Browse, edit and upload directly in the browser. Change server.properties, drop in a datapack, restart — all in one tab.

  • Backups you can roll back

    Scheduled snapshots of your whole world, restorable in one click. Griefed overnight? Rewind and carry on.

  • DDoS filtered at the edge

    Attack traffic is dropped upstream before it reaches your node, so a botnet cannot decide when your community goes offline.

Questions

Before you deploy

Can I still use my plugins and mods?

Yes. YetiServer is our default because it is dramatically faster, and it runs its own plugin API. If your community depends on a specific Bukkit or Fabric mod that has not been ported yet, you can switch the server to Paper, Purpur, Fabric or Forge from the Software tab at any time — the plan and the world stay exactly as they are.

Can I bring my existing world across?

Upload it in the file manager and restart. Worlds are stored in the standard Anvil format, so anything exported from another host, a realm, or your own singleplayer save drops straight in.

Which Minecraft version do you run?

Servers track the newest release automatically — currently 26.2 — and you can pin an older version per server from the panel if your plugins need one.

How many players will my plan actually hold?

The player counts on each plan are guidelines for a vanilla-ish server on YetiServer, which uses far less memory per player than a Java server does. Heavy modpacks, big redstone or lots of loaded chunks will lower it — and you can move up a tier at any time without migrating anything.

What if I outgrow my plan?

Change tier from the billing page and the extra RAM, disk and CPU apply on the next restart. Your world, plugins, players and address are untouched — there is nothing to migrate.

How does billing work?

Every plan is month-to-month with no contract or setup fee, managed from the panel. Cancel whenever you like and the server suspends at the end of the period rather than vanishing, so your files are still there if you come back.

Your server can be online
before the launcher finishes updating.

Pick a plan, claim an address, and start playing. No setup fee, no contract, nothing to configure.

Yeti Hosting — Minecraft Server Hosting